The board game that helps children grow, at their fingertips.

An illustrated treasure race to play as a family. The child counts, anticipates and decides, without noticing. Zijin is pronounced “Dzedjin”.

Ages 6+

Planned for late 2026, on all platforms.

Two or three players, or solo against the computer

No ads, no in-app purchases

No account, no connection

Un pion avance sur les routes du plateau, choisit sa route à un carrefour et atteint le trésor de la Grande Ville.

What you expect from a game on a screen

Designed for parents, and for everyone who accompanies children.

  • A screen that makes you think

    The child is the one playing: rolling the die, choosing a road and seeing the result of each choice.

  • A shared moment

    Two or three players on the same screen, as if around a table.

  • Independence

    Alone, the child takes on the computer, which plays at a natural pace.

  • Peace of mind

    No ads, no account, no connection. Nothing leaves the device.

  • A game that keeps evolving

    Heroes with varied powers, duels, and more worlds in preparation.

What the child learns while playing

Every rule exercises a skill, without ever looking like an exercise.

  • Counting

    Reading the die, moving square by square.

  • Anticipating

    Spotting the shortest road.

  • Deciding

    Choosing a road at every crossroads.

  • Managing

    Buying, collecting, keeping enough to bounce back.

  • Understanding a rule

    A tap on “?” explains every screen.

  • Waiting

    Waiting for one’s turn, accepting a setback.

A game in four moves

The rules reveal themselves as you play.

  1. Choose a hero

    Each one has a power.

  2. Roll the die

    And pick a road at the crossroads.

  3. Build and challenge

    Buy, collect, face off in duels.

  4. Open the treasure

    The first to arrive discovers the gift.

Born on a play mat

« A faithful virtual copy of the real board game my son and I invented and played together. The name of the game, Zijin, is also his middle name, of Chinese origin. »

Alban Aguilon, instructional designer